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161. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Originally by: Balor Haliquin As far as CCP not yet responding to the thread, they will get to it in their own time. Quite right. Thanks for the work you've put into this thread and we'll certainly consider some of these ideas when ...
- by CCP Abathur - at 2008.04.08 09:22:00
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162. Should players be allowed to vote directly on game changes? - in Player Features and Ideas Discussion [original thread]
Originally by: Irn Bruce We'd end up with WoW in space Blizzard already has this covered. Abathur Game Designer "Tux did it!"
- by CCP Abathur - at 2008.04.08 09:04:00
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163. Fuel Pellets - streamlining the fuelling experience - in Player Features and Ideas Discussion [original thread]
Edited by: CCP Abathur on 03/04/2008 17:50:27 Originally by: CCP Greyscale As a bonus question, Fuel Pellets or Fuel Bricks? Fuel Bricks '08! \o/ Someone should make sigs. Abathur Game Designer "Tux did it!"
- by CCP Abathur - at 2008.04.03 17:50:00
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164. Space Whaling Occupation Reformed - in Player Features and Ideas Discussion [original thread]
Originally by: Curryzia Kinwurry This is a disturbly good and convincing idea, irregardless of how ridiculous it is. I think I will wait until everyone is good and drunk to bring this one up. The last time I brought something like this...
- by CCP Abathur - at 2007.11.25 07:15:00
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165. Planet Fall, Long Post, Picture Included - in Player Features and Ideas Discussion [original thread]
FIRST (dev)!! While Planetary Interaction is still a ways off, posts like this are why this forum exists. I'll be sure to keep this one bookmarked for future reference. Abathur Game Designer "Tux did it!"
- by CCP Abathur - at 2007.11.25 07:08:00
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166. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Originally by: Jinx Barker Can.. I... have... your.... baby? Are you hot? Quote: Artwork Issue: Why would it it be difficult to make the modules interconnected. The templates already exist in game, where everything is map...
- by CCP Abathur - at 2007.11.10 09:18:00
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167. Carrier Proposal - Balanced change that satisfies requirements - in Player Features and Ideas Discussion [original thread]
Cloaks and runs from the EST blob... Originally by: Ange1 Zarch's idea of new area of effect weapons for the MS's is also intriguing, Yes it is. The thought of mom-specific modules has come up before. Suggestions? Abathur Ga...
- by CCP Abathur - at 2007.11.09 15:23:00
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168. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Bump! This thread has been seen and looked over several times by the Dev team. It's a very bold and interesting proposal. However any change like this would require a massive amount of development in both programming and artwork. It's not somet...
- by CCP Abathur - at 2007.11.09 13:54:00
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169. Carrier Proposal - Balanced change that satisfies requirements - in Player Features and Ideas Discussion [original thread]
Originally by: Zarch AlDain Originally by: CCP Nozh Good post, we'll definitely keep it was reference. It's actually not very far off what we've been discussing at our meetings. More posts like this one please. Thanks for re...
- by CCP Abathur - at 2007.11.09 12:36:00
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170. New Dev Blog, Nozh on Carriers Redux, Part II - in EVE Information Portal [original thread]
Originally by: Locke Deathroe Take great care in looking over this very thread, not a single GM or DEV post since its inception. Here is my first reply. And my second. Here is my boss . And again . One more time . If you rea...
- by CCP Abathur - at 2007.10.25 06:46:00
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171. New Dev Blog, Nozh on Carriers Redux, Part II - in EVE Information Portal [original thread]
Edited by: CCP Abathur on 24/10/2007 14:51:23 Originally by: Druadan I love the idea of being able to beef up one aspect of my carrier, while letting another slide. So I can go in well-balanced with a bit of DPS and replacement ships f...
- by CCP Abathur - at 2007.10.24 14:48:00
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172. New Dev Blog, Nozh on Carriers Redux, Part II - in EVE Information Portal [original thread]
Edited by: CCP Abathur on 24/10/2007 07:29:47 Good Morning All. I realize that emotions are still running high so I'd like to point out a few things that might reassure some of you. One of the big differences between this blog and the first...
- by CCP Abathur - at 2007.10.24 07:29:00
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173. Supercaps, Caps, Drones and Fighters, a New Zulupark Blog - in EVE Information Portal [original thread]
Ladies and Gentlemen, please rest assured that the Dev team is paying attention to this thread. Don't take it all out on Zulu; he was just the messenger. As was stated in the original blog this is an idea and we thank you all for your constructi...
- by CCP Abathur - at 2007.10.21 15:45:00
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174. The Phoenix Doesn't Have Enough CPU (Math Proof Inside) - in Test Server Feedback [original thread]
I've replied here . "Tux did it!"
- by CCP Abathur - at 2007.07.21 16:10:00
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175. Caldari Carriers - in Test Server Feedback [original thread]
We're looking at the Caldari capital ships issue for the Rev 2.2 patch. There are a number of balancing tweaks in the works and I'm trying to get this one some love. "Tux did it!"
- by CCP Abathur - at 2007.07.21 16:07:00
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176. On Jump Bridges - in Test Server Feedback [original thread]
Originally by: Popperr I really like these things, excellent job guys. Just one question, is it possible, or will it be possible in the future to link allied pos? For instance that one portal belongs to alliance A and the other to allianc...
- by CCP Abathur - at 2007.07.20 13:31:00
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177. Scan resolution issues regarding POS modules - in Test Server Feedback [original thread]
The 2.1 patch primarily focuses on the de-synch and lag issues. Without fixing that, everything else is irrelevant. The last couple of stress tests on SiSi have been very promising in this regard. The 2.2 will be more balancing and content. This ...
- by CCP Abathur - at 2007.07.20 13:28:00
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178. Scan resolution issues regarding POS modules - in Test Server Feedback [original thread]
We're aware of all of these issues and are looking to fix this for Rev 2.2. Yes, it's a bit broken ATM. "Tux did it!"
- by CCP Abathur - at 2007.07.17 17:15:00
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179. New Dev Blog, LeMousse on Revelations 2 Sovereignity - in EVE Information Portal [original thread]
Originally by: Nubiam Are there plans to allow member of the alliance to use the weapons on a pos to better allow versatility in POS defence instead of just the members of that corporation? N- Yes, this is being looked into. We are al...
- by CCP Abathur - at 2007.07.17 09:29:00
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180. Boost Ammar! Nerf Titans! Fix Logistics! Fendahl's New Dev Blog! - in EVE Information Portal [original thread]
Originally by: Aramendel Edited by: Aramendel on 08/06/2007 13:45:15 I wanted to comment this as well. Quote: While many capital ships fit smartbombs specifically to counter Warp Disruption Probes, it is possible to keep them ou...
- by CCP Abathur - at 2007.06.08 14:12:00
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